MEDIEVAL CITY SIM
Can you find the best possible combinations of buildings and to score the best results?

MCS is a minimalistic game made under 72h for LudumDare 45. Theme: Start with nothing.

The rules are simple. You have 42 turns (build choices) after which the game will score the board and will show you the score. Post your results in the comments below! Let's find the best combination of buildings!

How to play:

  • Select a building from the list of available buildings
  • Read the description of every building and how it will score at the end
  • "A" means adjacent (orthogonal + diagonals), "R/C" means Row/Column bonuses apllied to the buildings in the row/column. 
  • Place it on the dirt spaces in the castle
  • You can click on "SCORE CITY" button to force score evaluation and to reset the board

LudumDare 45 entry: https://ldjam.com/events/ludum-dare/45/medieval-city-sim

Credits:

StatusPrototype
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorTyr
GenrePuzzle
Made withUnity
TagsCity Builder, High Score, Ludum Dare 45, Medieval, Pixel Art, Short
LinksLudum Dare

Download

Download
Check the source at GitHub
External

Comments

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Hey, I reached 239 after several attempts.



It could have been 244 if I filled the empty tiles with roads. There appears to be no downside to using roads to fill in blanks.
This puzzle looks very promising as an entry to machine learning. The board can be represented as a base-9 42 digits number.
Although Unity has some machine-learning module, I think this would be faster done outside of it.