![Build for Better Tomorrow](https://img.itch.zone/aW1nLzEwNTc2MjU5LnBuZw==/original/mMpxrX.png)
Build for Better Tomorrow
A downloadable game
Submission for Katana Jam II Game Jam made by Team "Just Fine" - Theme: "Wait, are we the bad guys?"
SETUP:
- Download the .zip folder on your computer
- Extract the files on your computer.
- Double click on HexGridTestTemp.exe to start the game.
- The game CAN ONLY BE PLAYED in hotseat mode by 2 players. Either by sharing one gamepad, one mouse or 2 gamepads.
GAME OVERVIEW:
In this game, the Players are taking roles of huge global corporations which battle each other to develop the most glorious city, with a lot of urban and industrial development which will secure the human kind a long and better life. Of course, by doing so they will have to destroy the beautiful surrounding nature and eventually cast out any living animals that use it as a habitat. So, at the end we must ask ourselves the question: “Wait, are we the bad guys?”
The game is played in 6 rounds. Each player will have a total of 18 dice, which represents their corporation wealth and power, during the course of the game. They will use 3 dice, that will be determined randomly, each turn. There are 24 random generated Dice placement fields on the map and in groups from 1 to 4, 6 premade dice placement fields form 1 to 6 on the centre Map Tile and 6 premade dice placement fields form 1 to 6 outside the Map for a total of 36 placement fields.
The Players will score points when they take control of the map tiles on the board and during the final scoring after the 6 rounds are over. The Player with the highest number of points will win the game.
QUICK RULES:
- At the start of every round, the players can use special powers - Swap Dice or Rerolls.
- After the Special Power phase of the round, the players proceed to deploying their dice.
- At first, the players must deploy their first die on the edges of the map - hex tiles only with 1 die slot.
- On subsequent turns, the players must deploy their dice on hexes adjacent to other hexes that they already have presence on.
- After one hex is filled - all die slots are filled - the hex is scored and will count later for the scoring of the player.
- Ties are won by the last player placed die on the hex
- When all hexes on the board are filled - the game ends and scoring will happen.
DETAILED GAME MANUAL:
KNOWN ISSUES:
- There's a chance the player could be blocked from making valid action during his turn. If that occurs, the players must restart the game.
POTENTIAL FUTURE UPDATES:
- Adding exit, restart buttons as functionalities
- Adding VFX/SFX and better UX
- Adding AI for solo mode
- One of the ideas is to implement AI that aggressively tries to capture hexes
- Proper multiplayer mode player over lobby
Status | Prototype |
Authors | Tyr, Kris_D, Babbles |
Genre | Puzzle |
Tags | area-control, Board Game, Dice, hotseat, Two Player |
Download
Install instructions
- Download the .zip folder on your computer
- Extract the files on your computer.
- Double click on HexGridTestTemp.exe to start the game.
- The game CAN ONLY BE PLAYED in hotseat mode by 2 players. Either by sharing one gamepad, one mouse or 2 gamepads.
Comments
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I played with pleasure. It would have been more fun to play with AI, but it was only two days. I didn’t quite understand the truth, is it intended that any dice can be placed on a hex?
Heya! Thanks for playing! Ye, it is intended. However, if you put the right value (for example the die slot on the hex has 4 and you deploy your 4 die on that slot) you will gain the appropriate bonus. From 1-3 you gain one swap, 4-6 reroll. At the end, if you have MAX rerolls and swaps (5) you will get 10 points each. Sorry we didn't put it in more understandable way.
However, we really hope you enjoyed it.